Regulation
Taking a Chance: Market Dominators Game the System
For a long time, mass entertainment was various forms of media that the public consumed passively. But the rise of the internet did not just disintermediate the entertainment industries we knew—changing the ways movies, music, and news were packaged and delivered—it...
The Game of Fair Play: More Competition in Sports Gaming Please!
Sports gaming is a big business, with the potential for over $100 billion in annual revenue worldwide. As this massive entertainment industry continues to grow, a battle is underway between top companies over what kinds of gaming products should be allowed. The...
IEA Signs Coalition Letter to FCC Opposing Digital Discrimination
Click Here to Read the Digital Discrimination Coalition Letter
IEA Signs Coalition Letter Opposing the NO FAKES Act
Click here to read the NO FAKES Act Coalition Letter